I really loved this! A perfect example of interesting gameplay with really simple execution. Fast, uncluttered, and a cool "tabletop" sort of experience that I was instantly into it.
My only suggestion would be to tell players what the goal is visually in the game. I understand if you don't want to show the final location because revealing the map as you go is a part of the gameplay, but you could at least in the event screen have an icon of the castle or whatever it was that says something like "reach the throne to win" so players know what they're looking for on the map.
Really wonderful idea at any rate and definitely worth updating to add more events. Good job and good luck with it!
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I really loved this! A perfect example of interesting gameplay with really simple execution. Fast, uncluttered, and a cool "tabletop" sort of experience that I was instantly into it.
My only suggestion would be to tell players what the goal is visually in the game. I understand if you don't want to show the final location because revealing the map as you go is a part of the gameplay, but you could at least in the event screen have an icon of the castle or whatever it was that says something like "reach the throne to win" so players know what they're looking for on the map.
Really wonderful idea at any rate and definitely worth updating to add more events. Good job and good luck with it!
Wow Thank you for playing it. I watched it and it is an honor. #HouseDracarys haha
Noted on all your suggestions. Again thank you so much.